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Demos
Music Education

Harmonic Touch

Harmonic Touch
Release date: 2020 (prototype)

Harmonic Touch is a web platform for the study and practice of tonal harmony. The application is a step-by-step wizard that leads users through 3 experiences towards the discovery of important features of tonal harmony: 1. Recognition of the Implicit Harmony; 2. Timed Recognition of Harmonic Changes; 3. Melody Harmonization. Leveraging on chord perception, gestural interaction and gamification techniques, authors propose an easy and funny approach to a topic typically considered too abstract and difficult for young students or amateurs.

Bibliography

  • Avanzini, F., Baratè, A., Ludovico, L.A., Mandanici, M.: Metrics for the Automatic Assessment of Music Harmony Awareness in Children. In: Barbancho, A.M., Barbancho, I., Peinado, A., Tardón, L.J. (eds.) Proceedings of the 16th Sound & Music Computing Conference (SMC 2019), pp. 372–379. SMC (2019).
  • Avanzini, F., Baratè, A., Ludovico, L.A., Mandanici, M.: A Computer-Based Approach to Teach Tonal Harmony to Young Students. In: Lane, H., Uhomoibhi, J., Zvacek, S. (eds.) Proceedings of the 11th International Conference on Computer Supported Education (CSEDU 2019), vol. 1, pp. 271–279. SCITEPRESS - Science and Technology Publications, Lda. (2019).
  • Mandanici, M., Ludovico, L.A., Avanzini, F., Baratè, A.: Learning Tonal Harmony Through Bodily Interactions and Gamification. In: Arculus, C., Nijs, L., Van Regenmortel, H. (eds.) MERYC19. Counterpoints of the senses. Bodily experiences in music learning, pp. 237–246. Ghent University (2019).
Link: ▸http://harmonictouch.lim.di.unimi.it/
Contact: ▸Luca A. Ludovico


Music Blockly Music Blockly
Release date: 2017 (prototype)

This web application explores the possibilities that may emerge when coding activities are coupled to music education. The prototype is based on Google Blockly, a visual code editor that uses interlocking, graphical blocks to represent code concepts like variables, logical expressions, loops, and more. The goal of students is to correctly reproduce a given music tune by using the available blocks, which represent music operators.
Being based on the novel technology known as the Web MIDI API, at the moment of writing this application runs only under Google Chrome and it requires the availability of either a software (virtual) or a hardware (physical) MIDI-compatible sound module.

Bibliography
  • Baratè, A., Formica, A., Ludovico, L.A., Malchiodi, D.: Fostering Computational Thinking in Secondary School Through Music - An Educational Experience Based on Google Blockly. In: Proceedings of the Ninth International Conference on Computer Supported Education (CSEDU 2017).
Link: ▸http://musicblockly.lim.di.unimi.it
Contact: ▸Luca A. Ludovico


MusiCLILy MusiCLILy
Release date: 2016

MusiCLILy is a web platform for CLIL (Content and Language Integrated Learning) educational contents for children. Inside the platform there are trans-disciplinary lessons (music and foreign language, science and foreign language, etc.). Multimedia technologies allow to experience multiple and integrated audio, graphical and textual representations, fostering not only bilingualism but also multilingualism.

Bibliography
  • Ludovico, L.A., Zambelli, C.: Towards a Music-based Framework for Content and Language Integrated Learning in Preschool. In: Costagliola, G., McLaren, B.M., Uhomoibhi, J., Zvacek, S. (eds.) Proceedings of the 8th International Conference on Computer Supported Education (CSEDU 2016), pp. 75-84. SciTePress - Science and Technology Publications (2016). ISBN: 978-989-758-179-3.
  • Ludovico, L.A., Zambelli, C.: Web Frameworks for Content and Language Integrated Learning in Primary School. In: Chiu, D.K., Marenzi, I., Nanni, U., Spaniol, M., Temperini, M. (eds.) Advances in Web-Based Learning - ICWL 2016. 15th International Conference, Rome, Italy, October 26-29, 2016, Proceedings, LNCS, vol. 10013, pp. 72-82. Springer International Publishing (2016). ISBN: 978-3-319-47439-7 (Print) 978-3-319-47440-3 (Online).
Link: ▸http://clil.lim.di.unimi.it
Contact: ▸Luca A. Ludovico


Music Coding Music Coding
Release date: 2015

This early experiment is meant to illustrate the potential of a coding-oriented approach to music analysis and composition. The interface allows to input score symbols (i.e. notes and rests) through ad-hoc music operators. The user can select different musical instruments for his/her score.
Being based on the novel technology known as the Web MIDI API, at the moment of writing this application runs only under Google Chrome and it requires the availability of either a software (virtual) or a hardware (physical) MIDI-compatible sound module.

Bibliography
  • Ludovico, L.A., Mangione, G.R.: Music Coding in Primary School. In: Howlett, R., Jain, L., Uskov, V. (eds.) Smart Education and Smart e-Learning, Smart Innovation, Systems and Technologies, pp. 449-458. Springer International Publishing (2015). ISBN: 978-3-319-19874-3.
  • Baratè, A., Ludovico, L.A., Mangione, G.R., Rosa, A.: Playing Music, Playing With Music - A Proposal For Music Coding In Primary School. In: McPherson, M., Nunes, M.B. (eds.) Proceedings of the International Conference E-Learning 2015, Las Palmas De Gran Canaria, Spain July 21 - 24, 2015, pp. 3-10. IADIS Press (2015). ISBN: 978-989-8533-40-1.
  • Baratè, A., Ludovico, L.A., Mangione, G.R.: A Web Framework to Develop Computational Thinking through Music Coding. In: Della Ventura, M. (ed.) Proceedings of the 2nd International Conference on New Music Concepts (ICNMC 2016), pp. 157-167. ABEditore, Milano (2016). ISBN: 978-88-6551-221-0.
Link: ▸http://coding.lim.di.unimi.it
Contact: ▸Luca A. Ludovico


Videostudio Pearson Pearson Videostudio
Release date: 2014

Videostudio is the multimedia attachment to the textbooks for music education published by Pearson addressing students of the secondary school level. Based on web technologies and on the adoption of the IEEE 1599 standard, Videostudio is a teaching aid that displays the score, the video of the performance by an expert and the animation of the musical instrument execution all synchronized with the audio track of the current piece, including an interactive score-following function to show the progress of the performance. Three musical instruments are supported: guitar, flute and keyboard.

Bibliography
  • Ludovico, L.A., Mangione, G.R.: An Active E-book to Foster Self-regulation in Music Education. Interactive Technology and Smart Education, vol. 11(4), pp. 254-269 (2014). ISSN: 1741-5659.
  • Baratè, A., Haus, G., Ludovico, L.A., Presti, G.: Advances and Perspectives in Web Technologies for Music Representation. DigitCult - Scientific Journal on Digital Cultures, vol. 1(2), pp. 1-8. Aracne editrice (2016). ISBN: 978-88-548-9609-3. ISSN: 2531-5994.
Link: ▸http://pearson.lim.di.unimi.it
Contact: ▸Luca A. Ludovico

Laboratorio di Informatica Musicale
Dipartimento di Informatica
Università degli Studi di Milano
Via G. Celoria 18, 20133 Milano, ITALY
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Goffredo Haus, direttore scientifico
Tel.: +39 02 50316 222
E-mail: goffredo.haus@unimi.it
  Luca A. Ludovico, coordinamento tecnico
Tel.: +39 02 50316 382
E-mail: luca.ludovico@unimi.it
  Laboratorio
Tel.: +39 02 50316 382
E-mail: lim@di.unimi.it